Rugby Darts Glossary
Every term you need to talk rugby darts, from the 501 start to a clean checkout. New to the game? Start with the step-by-step How to Play guide, then use this as your reference.
These are the words that come up most in 501RFC and rugby darts more widely. For the rules that tie them together, see How to Play for the full rules.
- 501
- The score every game starts on, borrowed from the standard professional darts format. Your aim is to count 501 down to a checkout by naming rugby players.
- Checkout
- Finishing a game by landing your remaining score in the win zone — a total between 0 and -10 inclusive, with exactly 0 the cleanest finish.
- Win zone
- The band of totals that count as a checkout: 0 down to -10 inclusive. Land here and the leg is won.
- Bust
- Overshooting the win zone. If naming a player would take your total below -10, the turn is rejected as a bust and your score stays where it was.
- Bogey number
- A score between 1 and 180 that cannot be made with three darts, so it is not a legal darts score. If a rugby player's stat is a bogey number the turn scores 0.
- 180
- The maximum legal three-dart score in darts. In 501RFC a rugby player whose career stat equals 180 lands a 180 — the biggest single dart you can throw.
- 180 cap
- The easy-mode concession that turns a career stat above 180 into a maximum 180 visit, so a 1,000-point goal-kicker is still playable. Medium and hard drop the cap: a stat above 180 is not a score three darts can make, so the turn takes 0.
- Leg
- A single game played from 501 down to a checkout. In head-to-head play, winning a leg wins the match unless you are playing a longer format.
- Category
- The rule that decides which rugby players are eligible in a round — for example "Premiership Rugby" or "Ireland internationals". Name an ineligible player and the turn scores 0.
- Metric
- The career statistic that counts in a round, such as tries, appearances or points. A player's value for the metric is subtracted from your total as their dart score.
- Eligibility
- Whether a chosen rugby player satisfies the round's category. Only eligible players score; the game checks eligibility before applying their stat.
- Daily Challenge
- The shared puzzle everyone plays each day — one category, the same for all players, with a global leaderboard and a shareable result. Play today's challenge.
- Streak
- The number of consecutive days you have completed the daily challenge. Signed-in players keep a streak that resets if a day is missed.
Ready to play?
Now you know the lingo — put it to use in today's free daily rugby darts challenge.
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